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Thousandthorn Needle(千棘海针)
NO.078

Thousandthorn Needle(千棘海针)

WaterPoisonFinal FormBoss Form

There are a few reports of sightings of such a bizarre spirit. It seems that even a glance can cause a stinging sensation. Its body is larger than a bird's, and its spikes are sharper than blades. The insect body itself can no longer be found. They no longer need to worry about protecting themselves; instead, other creatures need to worry about them.

Dex Number
078
Category
Spiky Creature
Height
1.73~2.14 M
Weight
192.5~252 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Dissolution Corrosion

For each Poison-type skill brought into battle, Water-type skills inflict 2 stacks of Poison on enemies.

Recommended Skill Sets

Poison Rush Build

Playstyle

At the start, Brine Bath reduces energy cost; Corrosive Acid stacks Poison to activate; Venom Infiltration reaps; Water Splash fills energy.

Why this set works

Use Salt Bath to reduce energy costs. Corrosive Acid for quick poison stacking startup. Venom Infiltration as core output utilizing low-cost high-power cleanup. Water Splash supplements damage and recovers energy. Trait Dissolving Corrosion allows Water Splash to also stack poison, forming a complete poison system.

Venom Infiltration

Why pick this skill

Core burst skill, the more Poison stacks on enemy, the lower the Energy cost (can reach 0 Energy minimum), and each use additionally inflicts 1 Poison stack, forming a virtuous cycle of stacking Poison - reducing cost - stacking more Poison.

Saltwater Bath

Why pick this skill

Core support skill that provides -2 energy cost to all skills (-3 when responding to defense), greatly reducing the energy threshold for high-cost skills like Venom Infiltration. Energy guarantee for sustained output.

Corrosive Acid

Why pick this skill

Trait Dissolution requires Poison-type skills to trigger Poison from Water-type skills. Corrosive Acid is a skill that reliably stacks 2 layers of Poison, creating the activation condition for Venom Infiltration.

Water Splash

Why pick this skill

Low-cost Water-type skill that can inflict Poison on attack when combined with its trait, while self-recovering 1 energy to alleviate energy pressure, serving as a filler skill during Venom Infiltration downtime.

Poison Weakening Consumption Build

Playstyle

Plague Breath applies permanent poison, Corruption weakens enemy damage output, Venom Infiltration finds opportunities to deal damage, Foam Mirage handles fatal blows from super effective types.

Why this set works

Plague Breath provides permanent poison stacks, Corruption utilizes poison stacks to weaken enemy offenses, Venom Infiltration for damage, Bubble Phantom for survival. Compensates for low physical defense through weakening enemy output + self-preservation.

Venom Infiltration

Why pick this skill

Core burst skill, relies on Poison stacks to reduce Energy cost. This is the main damage output method of this build.

Plague Breath

Why pick this skill

0 Energy cost to apply 1 stack of Poison Mark (permanent Poison) on the enemy. Provides stable stack source for Venom Infiltration without disrupting turn output rhythm.

Corruption

Why pick this skill

The more poison layers on the enemy, the greater the dual attack reduction ( -30% per layer). Combined with multi-layer poison, can significantly weaken enemy output capability and improve self-survival.

Bubble Phantom

Why pick this skill

Reaction skill, 80% damage reduction + hit escape. Addresses Thousand Thorn Sea Needle's weakness to Electric/Earth/Phantom/Evil, providing critical survival measure

Spring Burst Build

Playstyle

Brine Bath reduces energy cost at battle start, Corrosive Acid stacks poison to initiate, Poison Mist targets buffed enemies or supplements poison, Spring as stable high-power damage to clean up.

Why this set works

Brine Bath reduces Spring's energy cost while increasing damage, Corrosive Acid initiates poison, Poison Mist targets buffers and supplements poison, Spring serves as main damage output. Compared to Venom Infiltration style, Spring has more stable power after energy cost reduction and doesn't rely on existing enemy poison stacks.

Spring

Why pick this skill

Core damage skill. Combined with Brine Bath's Energy reduction, can be cast at low Energy cost. Power increases as Energy cost decreases (+10 Power per -1 Energy).

Saltwater Bath

Why pick this skill

Key support: Energy Cost reduction has direct damage increase effect on Geyser while benefiting other skills—the operational core of the entire strategy.

Corrosive Acid

Why pick this skill

Essential for triggering trait; 2 stacks of Poison to start, creating a Poison environment for subsequent moves.

Poison Mist

Why pick this skill

Converts enemy buffs into Poison, highly effective against buff-reliant enemy creatures while supplementing Poison stack count

Notes
  • Thousand Thorn Sea Needle's core mechanic revolves around poison stack count. Trait Dissolving Corrosion combined with Poison skills allows Water skills to apply poison effects.
  • Base stats of Magic Attack 85 / Magic Defense 133 / Speed 100 lean toward special attacker + special wall, but Physical Defense 94 is low—watch out for physical attacks.
  • Skill pool focuses on Poison + Water-type Magic damage, lacking buffing means. Relies on Poison stacking and Energy cost control for sustained output.
  • Venom Infiltration is the core burst skill. Combined with multi-layer Poison, achieves low-cost high output.
  • Brine Bath is a key energy cost support skill that can greatly reduce the entire team's skill energy consumption.
Gallery
Thousandthorn Needle(千棘海针) True Body
True Body
Thousandthorn Needle(千棘海针) Shiny Form
Shiny Form
Skills
Defense
Lv. Lv.1

Defense

Normal
Energy: 1Defense

Reduces damage taken by 70%. Counters attacks.

Water Splash
Lv. Lv.1

Water Splash

Water
Power: 30Magic Attack

Deals Magic damage. Self recovers 1 Energy.

Water Storage
Lv. Lv.8

Water Storage

Water
Energy: 1Status

Energy cost of next Skill used -6.

Corrosive Acid
Lv. Lv.9

Corrosive Acid

Poison
Energy: 2Power: 35Magic Attack

Deals Magic damage. Enemy gains 2 Poison stacks.

Corruption
Lv. Lv.16

Corruption

Poison
Energy: 1Status

For each Poison stack the enemy has, enemy gains -30% ATK and MATK.

Wishing Star
Lv. Lv.28

Wishing Star

Normal
Energy: 3Power: 110Magic Attack

Deals magic damage to the enemy creature.

Plague Breath
Lv. Lv.35

Plague Breath

Poison
Energy: 3Status

Enemy gains 1 stack of Poison Mark.

Bubble Phantom
Lv. Lv.36

Bubble Phantom

Water
Energy: 2Defense

80% damage reduction, when responding to an attack: retreat.

Venom Infiltration
Lv. Lv.37

Venom Infiltration

Poison
Energy: 5Power: 120Magic Attack

Deals Magic damage. For each Poison stack on enemy, this skill's Energy Cost -1, and enemy gains 1 Poison stack.

Poison Mist
Lv. Lv.40

Poison Mist

Poison
Energy: 7Status

Converts all enemy buffs into Poison.

Spring
Lv. Lv.41

Spring

Water
Energy: 6Power: 90Magic Attack

Deals Magic damage. For every -1 Energy Cost of this skill, Power +10.

Saltwater Bath
Lv. Lv.49

Saltwater Bath

Water
Energy: 2Status

Self gains -2 All Skill Energy Cost, Against Defense: changed to -3 Skill Energy Cost.

Infection
Lv. Lv.50

Infection

Poison
Energy: 4Power: 110Magic Attack

Deals Magic damage. If it defeats the target, converts Poison into Poison Mark.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2Power: 90Magic Attack

Deals magic damage to the enemy creature.

Etiolation
Lv. Grass Lineage

Etiolation

Grass
Energy: 2Status

Restore 10 energy to self.

Ignite
Lv. Fire Bloodline

Ignite

Fire
Energy: 2Status

Enemy gains 10 stacks of Burn.

Water Blaster
Lv. Water Bloodline

Water Blaster

Water
Energy: 2Power: 80Magic Attack

Deals magic damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Mud Armor
Lv. Earth Lineage

Mud Armor

Earth
Energy: 2Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3Power: 200Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2Power: 80Physical Attack

Deals physical damage to the enemy creature.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Neutralize
Lv. Martial Bloodline

Neutralize

Martial
Energy: 2Status

Self gains +40 All Skill Power.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2Status

Self gains +20 All Skill Power, Swiftness.

Sweetheart Endurance
Lv. Cute Lineage

Sweetheart Endurance

Cute
Energy: 3Status

Self and the enemy gain Adorify: Restores 40% HP.

Soul Snare
Lv. Nether Bloodline

Soul Snare

Ghost
Energy: 1Status

Steal 3 Energy from the enemy.

Greed
Lv. Dark Lineage

Greed

Dark
Energy: 2Status

Self gains 100% lifesteal.

Mesh Transmission
Lv. Mechanical Lineage

Mesh Transmission

Mech
Energy: 1Status

The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.

Hyperdimensional Projection
Lv. Phantom Lineage

Hyperdimensional Projection

Phantom
Energy: 4Status

Enemy gains 4 stacks of Starfall Mark.

Soak
Lv.

Soak

Water
Energy: 4Status

Self gains 1 stack of Wet Mark.

Plunder
Lv.

Plunder

Dark
Energy: 1Power: 60Magic Attack

Deals magic damage to the enemy creature.

Power Devour
Lv.

Power Devour

Dark
Energy: 4Status

Enemy gains All Skill Power -20; self gains All Skill Power +20.

Backroom Deal
Lv.

Backroom Deal

Dark
Energy: 1Status

Self gains -100% Dual Attack and Dual Defense, Against Defense: changed to enemy gains -100% Dual Attack and Dual Defense.

Annihilation
Lv.

Annihilation

Normal
Energy: 5Power: 155Magic Attack

Deals magic damage to the enemy creature.

Reinforce
Lv.

Reinforce

Normal
Energy: 2Status

Self gains +140% Physical Defense.

Cheer On
Lv.

Cheer On

Normal
Energy: 3Status

Self gains +170% Magic Defense.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1Status

Dispels all buffs from the enemy.

Stress Response
Lv.

Stress Response

Normal
Energy: 2Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Mental Disruption
Lv.

Mental Disruption

Normal
Status

Enemy gains All Skill Energy Cost +1. When countering Defense: Instead becomes Energy Cost +3.

Severe Poison
Lv.

Severe Poison

Poison
Energy: 2Status

Enemy gains 3 stacks of Poison. When countering Defense: Instead gains 8 stacks.

Moisture
Lv.

Moisture

Water
Energy: 7Status

Self gains +190% Magic Attack.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Zhen Poison
Lv.

Zhen Poison

Poison
Energy: 3Power: 75Magic Attack

Deals magic damage. This skill's Power +10 for each stack of poison the opponent has. Counter state: Changed to this skill's Power +40.

Cleanse
Lv.

Cleanse

Water
Status

Dispels its own debuffs. For each stack of debuffs it has, this skill's energy cost is reduced by 1. Adaptive Change: Water-type attack skill.

Matchups

受击伤害增加

Earth, Electric, Dark, Phantom

受击伤害降低

Fire, Poison, Bug, Martial, Cute, Mech

Stats
Total562
HP118
Physical Attack32
Magic Attack85
Physical Defense94
Magic Defense133
Speed100
Handbook Tasks

Codex Project

Progress: 9 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Confirm 2 different forms of Thousand Thorn Helmet
Obtain "Destined Hero" Medal
Use Water Storage once
Target: 1
Use Spring 2 times
Target: 2
Catch 1 Shiny Mutant Pokémon
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Spirit Fruit x1
Research Points x20
Soul Ring Seal x1
Research Points x30
Wishing Star x1
Research Points x20
Light-Splitting Crystal x300
Research Points x50
Water Storage x1
Recipe - Water Storage x1
Research Points x10
Spring x1
Recipe - Gushing Spring x1
Research Points x10
Soul Ring Seal x1
Research Points x50