Shift Blame
For every 25% HP lost, Combo +2.
An agile little cat skilled at hiding in mist and capable of transforming into other objects. It often feeds on surprise and fear, emitting a strange odor after digestion.
For every 25% HP lost, Combo +2.
Actively lower HP to trigger Trait, using drain skills to sustain, Bite burst cleanup at low HP.
A low-HP high-combo build centered on the trait 'Scapegoat's mechanic, maintaining HP through Greed and Equivalent Exchange, Power Boost to enhance damage, Bite delivering terrifying combos at low HP.
Core damage skill with base 3 combos, +2 additional combos when HP below 50%. Combined with Trait "Scapegoat" granting +2/+4/+6 combos at 25%/50%/75% HP loss, reaches terrifyingly high combo counts at low HP for massive burst.
100% lifesteal combined with high-combo Bite can massively recover HP; 0 Energy cost ensures smooth skill cycling, serving as a key sustain method for low-HP comebacks
0 Energy Physical Attack doubling, pre-buffing Bite damage; quickly establishing advantage in Dark-type mirror matches or against targets with low Physical Defense.
90% damage reduction when responding to enemy key skills, while gaining 50% lifesteal; protects self when trait triggers at low HP, maintains HP through lifesteal, prepares for next Bite burst
Observe enemy type: use Fraud Contract against boosters, Forged Bill against healers, and Biting Greed to maintain your own tempo.
Combines damage output and disruption, Fraud Contract targets buff-focused builds, Forged Bill targets healing-focused builds, Biting Greed ensures self damage and sustain, suitable against functional opponents.
Core damage skill. High combo count at low HP makes it the main damage source.
100% lifesteal combined with Bite for recovery; 0 Energy cost doesn't consume action resources
Exchanges buffs and debuffs with enemy, targets opponents reliant on buffs (such as Power Boost, Magic Attack Boost, etc.), disrupts their tempo and steals advantages
+1 priority anti-healing disruption skill, targets healing-type creatures or opponents with lifesteal skills, converts their healing into damage, suppressing sustain capability.
Deals Physical DMG. Restores 1 Energy to self.
Self gains 100% lifesteal.
Deals magic damage to the enemy creature.
Enemy gains Physical Attack -130%.
Deals Magic DMG. 1 Combo.
Self gains +100% Physical Attack.
90% damage reduction, when responding to an attack: gain 50% Life Steal.
Deals physical damage and drains 100% HP.
If the enemy recovers HP this turn, they lose 2x instead. Priority +1.
Deals Magic DMG. 2 Combo.
Swap buffs and debuffs with the enemy.
Swap equipped Skills with the enemy.
Deals physical damage, 3 Combos. If HP is below 50%, this skill's Combo Count +2.
Retreat, Counter Defense: additionally increases enemy attack skill energy cost by 4.
Poison, Cute, Ghost
Light, Martial, Bug, Cute
Ghost, Dark
Progress: 7/7