Hydro-Wing Propulsion
Each time an allied creature uses a Water skill, this creature's skill energy cost is reduced by 1 upon entry.
Its body structure remains difficult to fully explain: its interior is almost entirely water, wrapped in a transparent membrane, with very light liquid inside. During flight, pressure changes or strong winds can sometimes cause the liquid to leak out.
Each time an allied creature uses a Water skill, this creature's skill energy cost is reduced by 1 upon entry.
High burst output after boosting
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Weather paired with high-energy skills for quick activation
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High mobility combined with random skills creates variables.
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Self gains +70% Magic Attack.
Deals Magic damage. Self recovers 1 Energy.
Deals Magic damage, 4-hit combo.
Both enemy and self retreat, priority -1.
Deals magic damage to the enemy creature.
Self gains 1 stack of Wet Mark.
Deals Magic DMG. 2 Combo.
Each turn, randomly transforms into a skill from another creature on your team.
Deals Magic damage. Swift.
Changes the weather to Rain for 8 turns.
Deals Magic damage. After each use, this skill's Energy Cost permanently -1.
Self gains -2 All Skill Energy Cost, Against Defense: changed to -3 Skill Energy Cost.
Deals Magic damage. Counter status: This skill's Energy Cost permanently -6.
Electric, Ice
Progress: 7/7