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Snowbean
NO.134

Snowbean

Ice Phase I Original Form

After birth, it was placed in a snow nest by its parents. The energy gained from eating allows its body to grow rapidly during hibernation. The big-handed and big-footed Snow Beanie is accustomed to moving by rolling. It has a straightforward mindset and gets angry easily; petting its head can calm it down.

Dex Number
134
Category
Chilly Sprite
Height
0.86~1.23 M
Weight
9.5~12.5 KG
Updated
2026-04-02
Distribution
Commonly found in snowy mountains
Trait

Snowball Fight

Initial Energy is 0. Before entry, for each Ice-type skill used by your creatures, recover 3 Energy.

Recommended Skill Sets

Low-speed speed control build

Playstyle

Lead or mid-entry, Snowball for speed drop → First Strike for damage → Ice Toss for sustained damage → Ice Wall for key skills, relying on dual speed reduction to keep enemy slower.

Why this set works

Addressing Snow Bean's extremely low 36 Speed: use 'Snowball' to maximally slow enemies, 'First Strike' to steal turns for damage, 'Throw Ice' to continuously suppress the speed line, combined with 'Ice Wall' for survival and Freeze stacks. This plan allows Snow Bean to maintain action priority despite Speed disadvantage, with Freeze stacks amplifying energy cost penalties when paired with teammates.

First Strike

Why pick this skill

Core priority skill. +1 Priority compensates for the extremely low 36 Speed, ensuring damage is dealt before the enemy acts. Snow Bean's only means to actively seize turns.

Snowball

Why pick this skill

0 Energy Cost speed control skill. -90 Speed significantly reduces enemy's priority capability, creating output environment for self and teammates. When combined with trait, can rapidly charge Energy.

Ice Toss

Why pick this skill

Primary damage skill. 90 Energy deals physical damage while applying -30 Speed, continuously suppressing enemy Speed line, forming dual slow control with Snowball.

Ice Wall

Why pick this skill

High-damage-reduction counter skill, 80% reduction provides survival保障; countering attacks adds 2 Freeze stacks to strengthen energy suppression, synergizes with Hail/Frost Sky

Freeze Energy Cost Suppression Build

Playstyle

Late-game entry (relies on teammate charging), Frost Sky start → Blizzard stacks Freeze → Hail harvest/counter → Frozen World for survival, uses Freeze layers to cause enemy skill energy cost to spiral out of control

Why this set works

Built around the 'Freeze stacks = Energy cost penalty' mechanic. Frosty Sky + Blizzard quickly stack Freeze, Hail utilizes counter state to追加 penalties, Snowy World provides survival while continuing to stack Energy costs. This build requires teammates' Ice-type skills to charge in advance (trait Snowball Fight), suitable as a late-entry sweeper to trap enemies in a vicious cycle of 'high Energy cost + Freeze'.

Frost Sky

Why pick this skill

0-cost Freeze startup skill, can apply Freeze and stack energy cost penalty from turn 1, creating energy suppression environment for subsequent skills

Blizzard

Why pick this skill

Core damage skill with 85 Energy physical damage plus Freeze. Combines with Frosty Sky to quickly stack Freeze layers, creating dual pressure through 'Energy cost + Freeze'.

Hail

Why pick this skill

High-power finishing move, 105 Energy Physical damage. Inflicts an additional +3 Energy penalty when in Counter state. Combined with Freeze stacks, it can cause enemy skill costs to skyrocket.

Frozen Wasteland

Why pick this skill

0 Energy: High damage reduction response. +3 Energy Cost to responded skill when responding to attack. Forms 'Response-Energy Penalty' synergy with Hail, enhances field presence.

Self-Sufficient React Build

Playstyle

Snowball Slow → Snow Substitute Response Charge → Ice Toss offense → Hail harvest, achieving skill cycling through Snow Substitute's Energy recovery without relying on team coordination

Why this set works

Use 'Snow Decoy's counter energy recovery trait for self-sufficiency, breaking dependence on teammates' Ice-type skills. Snowball for speed control to create output environment, Snow Decoy to counter key skills while charging, Ice Toss/Hail to spend energy for damage. This build gives Snowbean independent combat capability, suitable for solo play or non-Ice teammate compositions.

Snow Substitute

Why pick this skill

0 Energy Response Skill: 70% damage reduction + energy recovery on response (responded skill energy cost ×2). Snow Beanie's only self-charging method, solves trait's teammate dependency issue

Ice Toss

Why pick this skill

Core damage skill with 90 Energy physical damage plus -30 Speed. Released after Snow Clone charging, forming a 'charge-output' cycle.

Snowball

Why pick this skill

0 Energy Cost speed control skill. -90 Speed creates relative priority for extremely slow Snow Bean, or can be used after Snow Substitute to maintain pressure.

Hail

Why pick this skill

High-power finishing move, inflicts additional +3 Energy penalty in Counter state. Combined with Snow Substitute's charged Energy reserves for release.

Notes
  • Snow Bean is an Ice-type Physical attacker with high Physical Attack (104) but extremely low Speed (36), requiring reliance on priority skills or Speed control methods
  • Trait 'Snowball Fight' relies on teammates' Ice-type skills to set up energy, suitable as late entry for cleanup or control
  • Skill pool focuses on physical output, freeze control, and damage reduction counters, lacking recovery options.
  • Extremely low Speed makes it difficult to act proactively, requiring reliance on 'First Strike' or speed control skills to create damage windows.
  • Freeze stacks can stack energy cost penalties; combined with 'Frost Sky,' 'Ice Wall,' and 'Hail' to form an energy suppression chain
Gallery
Snowbean True Body
True Body
Snowbean Fruit
Fruit
Snowbean Pet Egg
Pet Egg
Skills
Ice Spike
Lv. LV1

Ice Spike

Energy: 40

Deals physical damage to the enemy creature.

Snowball
Lv. LV6

Snowball

Enemy gains Speed -90.

First Strike
Lv. LV11

First Strike

Energy: 55

Deals Physical DMG. Priority +1.

Frost Sky
Lv. LV21

Frost Sky

Enemy gains 1 stack of Freeze, and for each Freeze stack, gains +1 energy cost for all skills.

Ice Toss
Lv. LV29

Ice Toss

Energy: 90

Deals physical damage. Enemy gains Speed -30.

Snow Substitute
Lv. LV34

Snow Substitute

70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.

Blizzard
Lv. LV35

Blizzard

Energy: 85

Deals physical damage. Enemy gains 1 stack of Freeze.

Icicle Drop
Lv. LV39

Icicle Drop

Energy: 90

Deals physical damage. Enemy gains All Skills Energy Cost +1.

Ice Wall
Lv. LV40

Ice Wall

80% damage reduction, when responding to an attack: enemy gains 2 layers of Freeze.

Hail
Lv. LV44

Hail

Energy: 105

Deals physical damage. Counter state: Additionally causes the enemy to gain All Skills Energy Cost +3.

Ice Eggshell
Lv. LV46

Ice Eggshell

60% damage reduction. Counter: Enemy gains 2 stacks of Slow Mark.

Frozen Wasteland
Lv. LV49

Frozen Wasteland

80% damage reduction, when responding to an attack: responded skill energy cost +3.

Matchups

Strong Against

Grass, Earth, Dragon, Wing

Weak Against

Fire, Earth, Martial, Mech

Resists

Water, Light, Ice

Stats
HP 97
Physical Attack 104
Magic Attack 47
Physical Defense 83
Magic Defense 62
Speed 36
Total 429
Handbook Tasks

Snow Bean's Tome Mission

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1