Snowball Fight
Initial Energy is 0. Before entry, for each Ice-type skill used by your creatures, recover 3 Energy.
Snow Giants possess extremely keen senses, detecting subtle weather and temperature changes. They patrol to protect sleeping young. Their arms can propel them across vast distances, leaping rapidly through snowy mountains, leaving hindfoot-shaped marks on rocks.
Initial Energy is 0. Before entry, for each Ice-type skill used by your creatures, recover 3 Energy.
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Late tank control, stacking Freeze layers to disrupt enemy energy cycle, using high Physical Attack for physical damage output
Centered around Frost Sky + Ice Wall to build a freeze control system, stacking freeze layers to greatly increase enemy skill energy cost, combined with Blizzard for damage, Snowball for opening speed reduction. Trait requires teammates to use Ice-type skills first to stack energy, suitable for late entry.
Core control skill. 0 Energy Cost ensures turn 1 availability. Applies Freeze stacks to enemy and increases their skill Energy Cost. Combined with Trait, can sustain pressure after teammates stack Energy.
High-damage-reduction counter skill (80%), gives enemy 2 Freeze stacks when countering attacks; forms Freeze stacking synergy with Frost Sky, greatly increasing enemy energy costs
Main Physical DPS, 85 Energy moderate cost, adds 1 Freeze layer to strengthen control, same-type Physical damage benefits from high ATK buffs
0 Energy: Speed reduction skill—acts first to weaken enemy Speed, compensating for its own Speed disadvantage and creating opportunities for follow-up damage.
Stack enemy skill energy costs through multiple means, putting enemies in a 'can't use skills' predicament, winning through energy cost difference.
Extreme Energy Cost Suppression Archetype: Frost Sky opens with stacking Freeze, Hail and Snowy World dual-increase enemy energy cost, Snow Substitute handles recovery to ensure cycle. Enemies struggle to act under high energy cost suppression, allowing Snow Giant to gradually harvest.
High-power Physical damage (105). Under Counter state, additionally increases enemy Energy cost by +3. Combined with Freeze stacks, can make enemy skills extremely costly.
0 Energy: Core control, can be used at battle start, creating conditions for Hail's "counter state" while stacking Freeze.
80% damage reduction response skill. Increases responded skill energy cost by +3 when responding, forming dual energy cost suppression with Hail, making it difficult for enemies to use skills.
0 Energy Cost, restores Energy (Energy Cost × 2) when responding to attacks. Pairs with Snowy Field or Ice Wall responses to quickly restore Energy, solving the 0 Energy entry problem from the trait.
Use extreme speed reduction to cripple enemy speed, then utilize first-turn skills or high-power second-turn skills for physical cleanup.
Centered around Snowball + Ice Chunk dual slow, greatly reducing enemy speed then using First Strike for 'pseudo-preemptive' cleanup, Ice Wall for survival. Suitable when Snow Giant needs active damage output, strong suppression against non-resistant attributes.
0 Energy cost opening skill. Inflicts -90 Speed on the enemy, significantly weakening them. Combined with its own low-Speed trait, this can secure move priority after the opponent or prevent the enemy from chaining moves after acting first.
High-power Physical damage (90), applies SPD -30. Stacking with Snowball can reduce enemy SPD to extremely low levels, while also benefiting from high Physical ATK bonuses
Priority +1 Physical skill with low 55 Energy cost, can reliably finish off low-HP targets or interrupt enemy tempo after slowing the enemy.
80% damage reduction response skill. Applies 2 stacks of Freeze when responding, providing survival insurance while stacking control, creating a safe environment for output.
Deals physical damage to the enemy creature.
Enemy gains Speed -90.
Deals Physical DMG. Priority +1.
Enemy gains 1 stack of Freeze, and for each Freeze stack, gains +1 energy cost for all skills.
Deals physical damage. Enemy gains Speed -30.
70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.
Deals physical damage. Enemy gains 1 stack of Freeze.
Deals physical damage. Enemy gains All Skills Energy Cost +1.
80% damage reduction, when responding to an attack: enemy gains 2 layers of Freeze.
Deals physical damage. Counter state: Additionally causes the enemy to gain All Skills Energy Cost +3.
60% damage reduction. Counter: Enemy gains 2 stacks of Slow Mark.
80% damage reduction, when responding to an attack: responded skill energy cost +3.
Grass, Earth, Dragon, Wing
Fire, Earth, Martial, Mech
Water, Light, Ice
Progress: 7/7