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Multishroom
NO.175

Multishroom

Earth Grass Phase II Original Form

"Another new discovery: when Multishrooms bury themselves, they transmit signals underground through their mycelium to send commands to other mushroom sprites. The linguistic structure of their signals is remarkably similar to ancient script—perhaps their history predates what Rocos believed by far."

Dex Number
175
Category
Mushroom Spirit
Height
0.6~0.7 M
Weight
5.4~6.8 KG
Updated
2026-04-02
Distribution
Commonly found in grasslands, mountain forests, and caves
Trait

Multi-Person Dormitory

Own energy can exceed energy cap.

Recommended Skill Sets

Energy Burst Build

Playstyle

Defensive buildup, accumulating energy before bursting for an instant kill.

Why this set works

Utilize 'Multi-Person Dorm' trait to accumulate excess energy, use 'Wax Membrane' to ensure survival and energy recovery, 'Etiolation' for rapid energy charge, finally unleash ultra-high burst damage with 'Mana Burst'. 'Singing Sand Trap' serves as regular output method, utilizing base stat advantage

Singing Sand Trap

Why pick this skill

Core damage skill. Utilizes the difference between its own high Physical Defense (93) and enemy's Physical Defense to increase power. Only 60 energy cost, suitable for frequent use.

Wax Membrane

Why pick this skill

80% high damage reduction ensures survival. Restores 3 energy when countering attacks. Combined with trait, can accumulate excess energy.

Etiolation

Why pick this skill

0 Energy restores 10 Energy, quickly accumulates energy to overcharge state, preparing for burst

Demon Energy Burst

Why pick this skill

With trait support, can accumulate energy far exceeding normal cap, consumes all energy to deal extremely high burst magic damage, used as finishing move.

Physical Sustain Build

Playstyle

Steady and solid play, using defensive skills to create damage opportunities

Why this set works

Abandon the Mana Burst burst concept, shift to a more stable Physical damage route. "Muddy Skin" is highly effective against multi-strike enemies, "Etiolation" maintains energy cycling, "Singing Sand Trap" as main damage, "Cactus Stab" for cleanup.

Singing Sand Trap

Why pick this skill

Core damage skill. Physical Defense difference damage bonus mechanic matches its high Physical Defense base stats.

Muddy Skin

Why pick this skill

80% damage reduction + reduces enemy combo count when responding to attacks, effectively counters combo-type opponents, ensures low-speed attack opportunities

Etiolation

Why pick this skill

0 Energy restores 10 Energy, ensures uninterrupted skill cycling

Cactus Sting

Why pick this skill

150 energy cost high-power physical damage. Used as a finisher to secure kills when enemy is low on HP.

Crowd Control Support Build

Playstyle

Enter to apply debuffs and control, safely retreat after completing objective

Why this set works

Transformed into pure support role. "Quicksand" locks enemy switching and reduces defense, "Aromatic Lure" provides combo and stun control, "Wax Film" ensures field presence, "Grafting" heals and exits after mission completion. Suitable for team coordination.

Quicksand

Why pick this skill

Restricts enemy pet swap for 3 turns, counters defense while reducing both defenses, creating output environment for teammates.

Aromatic Lure

Why pick this skill

Gains +3 combo count. Can interrupt and inflict stun when responding to Defense. Powerful crowd control support skill.

Wax Membrane

Why pick this skill

80% damage reduction ensures survival. Responding to attacks restores energy, the foundation of field support.

Grafting

Why pick this skill

Restores 15% HP then exits. Safely retreats after completing support tasks, preserving combat strength.

Notes
  • Mushroomin's trait 'Shared Dorm' allows energy to exceed the cap, providing unique advantages for high-cost burst skills
  • Base stats show high Physical Defense (93), suitable for utilizing the "Singing Sand Trap" damage boost mechanic based on Physical Defense difference.
  • Low Speed (56), needs to rely on control or defense skills to secure attack opportunities.
  • Grass + Earth typing is weak to Grass, Fighting, Ice, Mech, and Bug—attention to type disadvantage is needed.
Gallery
Multishroom True Body
True Body
Multishroom Fruit
Fruit
Multishroom Pet Egg
Pet Egg
Skills
Hot Sand
Lv. LV1

Hot Sand

Energy: 80

Deals magic damage to the enemy creature.

Etiolation
Lv. LV1

Etiolation

Restore 10 energy to self.

Spine Spike
Lv. LV5

Spine Spike

Energy: 100

Deals magic damage to the enemy creature.

Wax Membrane
Lv. LV9

Wax Membrane

80% damage reduction, when responding to an attack: restore 3 energy.

Meteorite
Lv. LV13

Meteorite

Energy: 100

Deals magic damage to the enemy creature.

Stone Skin Technique
Lv. LV19

Stone Skin Technique

Self gains +160% Physical Defense and -60% Magic Defense.

Muddy Skin
Lv. LV23

Muddy Skin

80% damage reduction, when responding to an attack: enemy Combo Count -3.

Vine Strangle
Lv. LV28

Vine Strangle

Energy: 80

Deals Physical DMG. Restores 5 Energy to self.

Lv. LV29

Grafting

Restore 15% HP to self, then retreat.

Singing Sand Trap
Lv. LV34

Singing Sand Trap

Energy: 60

Deals Physical DMG. The higher your Physical DEF compared to the enemy's, the higher this skill's Power.

Aromatic Lure
Lv. LV35

Aromatic Lure

Self gains +3 Combo Count, Against Defense: additionally causes Interrupt, and enemy gains Daze next turn.

Demon Energy Burst
Lv. LV36

Demon Energy Burst

Energy: 1

Deals Magic damage. Consumes all Energy on use; higher consumption increases damage.

Quicksand
Lv. LV37

Quicksand

Enemy cannot switch creatures for 3 turns. When responding to Defense: Enemy gains -60% DEF and MDEF.

Cactus Sting
Lv. LV48

Cactus Sting

Energy: 150

Deals physical damage to the enemy creature.

Matchups

Weak Against

Grass, Martial, Ice, Mech, Bug

Stats
HP 119
Physical Attack 81
Magic Attack 76
Physical Defense 93
Magic Defense 76
Speed 56
Total 501
Handbook Tasks

Duoguding's Tome Tasks

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1