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Qiuli
NO.247

Qiuli

Poison Phase II Original Form

Even in the cold winter, it remains solitary, never huddling together for warmth. When it gets too cold, it places its feet on its tail. There are two glands at the tip of its tail that can rapidly spray venom when in danger. It uses its tail to entangle opponents, releasing toxins while preventing their escape.

Dex Number
247
Category
Fluffy Creature
Height
0.81~1.16 M
Weight
14.07~18.02 KG
Updated
2026-04-02
Distribution
Mysterious Whereabouts
Trait

Etch

At the end of the turn, for every 2 stacks of Poison on the enemy, convert them into 1 stack of Poison Mark.

Recommended Skill Sets

High-Speed Poison Stacking Burst

Playstyle

At the start, use Poison Spore to quickly stack Poison; leverage high Speed to apply Poison first; Poison Feeds on Poison passively boosts Magic Attack; Venom Infiltration can be cast at low energy cost with 2-3 Poison layers; the end-of-turn trait converts Poison into Marks for sustained pressure.

Why this set works

Maximizes the conversion mechanic of the trait "Etching", quickly stacking poison through Toxic Spores, gaining high Magic Attack bonus from Poison for Poison, dealing burst with Venom Infiltration at low energy cost, with Miasma Spray as fallback damage.

Venom Infiltration

Why pick this skill

Core burst skill, the more Poison stacks on enemy, the lower the Energy cost (max reduction 100), and inflicts Poison stacks. Synergizes with trait "Etching" to quickly convert marks.

Toxic Spore

Why pick this skill

Quickly stack 5 Poison layers, provides foundation for Venom Infiltration's energy cost reduction and trait conversion, 0 energy cost low startup cost

Fight Poison with Poison

Why pick this skill

0 Energy cost passive buff, enemy Poison layers directly convert to self Magic Attack bonus, up to 150% Magic Attack increase, strengthening Venom Infiltration and Miasma Spray damage.

Miasma Spray

Why pick this skill

100 Energy cost high-power magic attack skill; serves as supplementary damage during Venom Infiltration downtime, or stable damage method when unable to stack poison quickly

Severe Poison Conversion Harvest Style

Playstyle

Priority: look for enemy defensive opportunities to cast "Toxic" for 8 poison stacks, "Corruption" to greatly reduce enemy output, "Venom Infiltration" for low-cost sustained damage, use "Infection" to clean up and convert marks when at low HP, with marks continuously accumulating through trait for long-term pressure

Why this set works

Starting with Venom's high stacks on Counter defense, Corruption provides survival, Venom Infiltration deals damage and maintains Poison stacks, Infection converts marks for cleanup, forming a complete Poison stacking - suppression - cleanup chain.

Infection

Why pick this skill

Core finisher skill; converts Poison into Poison Mark upon defeating an enemy. Combined with the trait "Etching," can quickly accumulate Mark stacks. Marks are typically harder to remove and deal higher damage.

Severe Poison

Why pick this skill

Gains 8 Poison layers when responding to defense. The most efficient single-skill Poison stacking method. Provides sufficient layers for Infection conversion and Venom Infiltration Energy cost reduction.

Venom Infiltration

Why pick this skill

Core burst skill, combined with high Poison stacks can achieve extremely low or near 0 energy cost release, while applying poison to maintain stacks

Corruption

Why pick this skill

0 Energy cost passive debuff, enemy Poison layers convert to Dual Attack reduction, up to 150% attack reduction, greatly boosting survival and creating space for Poison stacking and cleanup.

Combo Poison Hybrid Build

Playstyle

At the start, use Warm-up to increase combo count; Consecutive Poison Needle with 5 combos to quickly stack Poison and deal damage; Poison Sac counters and stacks Poison when the enemy uses status skills; Venom Infiltration bursts at low energy cost with sufficient layers; dual Physical/Magic build adapts to different defense types.

Why this set works

Utilize Warm-up to enhance Continuous Poison Needle's Poison stacking efficiency, Poison Sac stacking high Poison during counter states, Physical skills stacking Poison to create low-energy conditions for Toxic Infiltration, forming a mixed strategy of Physical Poison stacking - Magic burst.

Consecutive Poison Needles

Why pick this skill

2-hit Physical attack skill; each hit applies 1 layer of Poison, combining damage and poison stacking. Extremely low 15 Energy cost allows frequent use.

Poison Sac

Why pick this skill

Gains 6 stacks of Poison when in Counter state. The most efficient Poison stacking method aside from Severe Poison. 25 Energy cost is moderate, with Physical Attack output for supplementary damage.

Venom Infiltration

Why pick this skill

Core burst skill, combined with Continuous Poison Needle and Poison Sac stacking to reduce energy cost, magic attack output complements physical attack skills for dual-blade synergy

Warm-up Exercise

Why pick this skill

0 Energy gain 3 Combo Count. Increases Consecutive Poison Needle to 5 hits, each applying Poison, greatly boosting poison stacking efficiency.

Notes
  • Qiuli is a fast Poison-type special attacker with outstanding 100 base Speed, decent 67 base Magic Attack, and 74 base Physical Attack but lacks powerful physical moves
  • The trait "Etching" can convert Poison into Poison Mark, allowing rapid mark accumulation when paired with poison-stacking skills.
  • Poison Mark is a more advanced form of Poison, usually deals higher damage or is harder to remove
  • Skill pool focuses on Magic Attack and Poison stacking, lacking effective sustainability and survival options.
  • Venom Infiltration is the core burst skill. Energy cost decreases with Poison layers, only 20 Energy at max layers.
  • Infection has a kill-conversion mechanic, suitable for late-game situations
  • Poison for Poison and Corruption are passive buff/debuff skills, 0 energy cost but require Poison stack support.
  • Consecutive Poison Needle and Poison Sac are Physical Attack poison stacking methods, but Physical Attack base stats are average, only used as auxiliary poison stacking
Gallery
Qiuli True Body
True Body
Qiuli Fruit
Fruit
Qiuli Pet Egg
Pet Egg
Skills
Poison Bubble
Lv. LV1

Poison Bubble

Energy: 40

Deals magic damage to the enemy creature.

Fight Poison with Poison
Lv. LV1

Fight Poison with Poison

For each Poison stack the enemy has, gain +30% MATK.

Spinning Assault
Lv. LV5

Spinning Assault

Energy: 35

Deals physical damage, 3 Combos.

Toxic Spore
Lv. LV8

Toxic Spore

Enemy gains 5 stacks of Poison.

Consecutive Poison Needles
Lv. LV11

Consecutive Poison Needles

Energy: 15

Deals physical damage, 2 Combos. Each Combo inflicts 1 layer of Poison on the enemy.

Corruption
Lv. LV21

Corruption

For each Poison stack the enemy has, enemy gains -30% ATK and MATK.

Miasma Spray
Lv. LV29

Miasma Spray

Energy: 100

Deals magic damage to the enemy creature.

Plague Breath
Lv. LV30

Plague Breath

Enemy gains 1 stack of Poison Mark.

Energy Cannon
Lv. LV35

Energy Cannon

Energy: 50

Deals Magic DMG. 2 Combo.

Warm-up Exercise
Lv. LV36

Warm-up Exercise

Self gains +3 Combo Count.

Venom Infiltration
Lv. LV37

Venom Infiltration

Energy: 120

Deals Magic damage. For each Poison stack on enemy, this skill's Energy Cost -1, and enemy gains 1 Poison stack.

Severe Poison
Lv. LV40

Severe Poison

Enemy gains 3 stacks of Poison. When countering Defense: Instead gains 8 stacks.

Infection
Lv. LV41

Infection

Energy: 85

Deals Magic damage. If it defeats the target, converts Poison into Poison Mark.

Poison Sac
Lv. LV46

Poison Sac

Energy: 25

Deals physical damage. Enemy gains 2 stacks of Poison. Counter state: Changed to gain 6 stacks instead.

Matchups

Strong Against

Grass, Cute

Weak Against

Earth, Phantom, Dark

Resists

Grass, Poison, Bug, Martial, Cute

Stats
HP 59
Physical Attack 74
Magic Attack 67
Physical Defense 52
Magic Defense 64
Speed 100
Total 416
Handbook Tasks

Qiuli's Pokédex Task

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1