Spread Wings
While on the field, Normal-type skills it equips become Wing-type skills. If it acts after the opponent, the damage it takes is increased by 25%.
A quiet and independent pet. After flying against the wind at high altitudes for a long time, the tips of its wings begin to show orange feathers. They practice day by day, transforming feather by feather. Wing-type researchers call this process "Mortal Feathers Molting into Gold".
While on the field, Normal-type skills it equips become Wing-type skills. If it acts after the opponent, the damage it takes is increased by 25%.
Significantly boosts Speed, ensuring action before the opponent in subsequent turns and avoiding the negative effect of increased damage taken from the trait.
Core buff skill, doubles the hit count when acting, providing a qualitative change for multi-hit attack skills.
When attacking before the enemy, changes to a 3-hit combo. Combined with Eye of the Storm, it can deal a 6-hit combo. It also has built-in priority, making it extremely easy to trigger multi-hit effects.
A high-energy-cost, high-damage physical attack skill with an inherent +1 Priority effect, further ensuring priority and supplementing burst damage.
Provides the Swift effect to guarantee acting first, while also boosting the power of all skills, perfectly matching the trait's requirement for acting first.
Increases hit count by 100%, greatly boosting total damage when combined with multi-hit magic attack skills.
2-hit Magic damage skill. As a Normal-type skill, it can be converted to Wing-type by traits. When combined with Storm Eye, it becomes a 4-hit attack and enjoys a power bonus.
A Wing-type magic damage skill with innate Swift effect, benefiting from the power boost of Feathered Acceleration, ensuring damage output rhythm.
As a status skill, it can trigger the bonus of "Counter Every Move", while also providing Swift and a Power boost to all skills, killing multiple birds with one stone.
Its power is greatly increased if a status skill was used in the previous turn, making it the core damage output method of this build.
Status skill that further increases Speed, ensuring Counter and other skills can be used first to avoid Trait penalties.
A high-damage physical skill with Priority +1. After setting up with status skills, it provides stable and massive execution or HP suppression capabilities.
Deals magic damage to the enemy creature.
Self gains +120 Speed.
Deals Magic DMG. 1 Combo.
Deals physical damage, 1 Combo. If attacking before the enemy, changes to 3 Combos.
Enemy gains Physical Defense and Magic Defense -120%.
Deals Physical DMG. Priority +1.
Deals Magic damage. Swift.
Self gains +20 All Skill Power, Swiftness.
Deals Magic DMG. 2 Combo.
Deals Physical DMG. If a Status skill was used last turn, this skill's Power increases by 55.
Combo count +100% when acting.
Deals Physical DMG. If this skill defeats an enemy, restores 6 Energy.
Deals Physical damage, Priority +1.
Grass, Martial, Bug
Electric, Ice
Grass, Martial, Bug