Spread Wings
While on the field, Normal-type skills it equips become Wing-type skills. If it acts after the opponent, the damage it takes is increased by 25%.
Its body has become spindle-shaped, with long, thin, and wide tail feathers that can quietly turn crosswinds into upward lift. The Research Institute measured its drag coefficient, which is ridiculously low, but Fanying itself doesn't seem to care about these numbers. It flies very steadily, neither fast nor slow. From ordinary to extraordinary, it has never stopped, nor has it ever rushed.
While on the field, Normal-type skills it equips become Wing-type skills. If it acts after the opponent, the damage it takes is increased by 25%.
The core of this build lies in speed control and multi-hit combos. Fanying's Speed reaches up to 125, and combined with Speed boosts and priority skills, it can reliably act first. The combo mechanism of 'Eye of the Storm' and 'Gale Thrust' fits perfectly, dealing devastating damage, while 'Preemptive Strike' provides reliable priority finishing ability.
Provides a massive Speed +120 boost, ensuring Fan Ying consistently acts before the opponent in subsequent turns, avoiding the trait's negative effect of increased damage taken when acting second.
Core buff skill, increases hit count by +100% when acting, providing multiplied damage benefits for subsequent multi-hit attack skills.
Changes to a 3-hit combo when attacking before the opponent. Combined with the combo hit bonus of "Eye of the Storm", it can deal extremely high multi-hit physical burst damage.
A physical damage skill with innate +1 priority and moderate energy cost, used for reliable priority damage or finishing off low-HP targets, further consolidating the priority advantage.
The Common Eagle also has a Special Attack base stat of 89, and its Special Attack skills mostly carry the "Swift" tag, which effectively avoids the disadvantage of acting second. The defense-breaking effect of "Keen Eye" greatly enhances the payoff of Special Attack skills, resulting in a smooth and highly suppressive overall playstyle.
Reduces enemy Physical Defense and Magic Defense by 120%. An extremely powerful defense-breaking skill, creating an excellent damage environment for subsequent magic output.
Increases the Power of all self skills by 20 and grants the Swift effect, both raising the overall damage ceiling and helping Falcon seize the initiative.
A magic damage skill with the Swift effect and low energy cost, used for quick priority suppression and attrition after breaking defenses.
A 2-hit Magic damage skill. After the enemy's defenses are greatly weakened, the 2 hits can deal very considerable magic burst damage.
This build revolves around the reactive counter mechanic, using status skills as a setup to maximize the power of single attacks. "Dive" and "Devour" provide extremely high base damage and sustain, making them suitable for dealing with high-HP opponents.
As a preliminary status skill, it not only greatly reduces the enemy's dual defenses but also perfectly triggers the Power bonus condition of "Counter Every Move".
Power +55 if a status skill was used in the previous turn. Combined with the defense-piercing effect of Keen Eye, it can deal extremely high single-target physical burst damage.
A high-energy-cost but high-power physical damage skill with an inherent +1 Priority, used to stably finish off the enemy's core Pets with priority after breaking their defenses.
An ultra-high power physical damage skill. If it defeats the opponent, it restores 6 energy, effectively alleviating the energy consumption pressure caused by high-power skills.
Deals magic damage to the enemy creature.
Self gains +120 Speed.
Deals Magic DMG. 1 Combo.
Deals physical damage, 1 Combo. If attacking before the enemy, changes to 3 Combos.
Enemy gains Physical Defense and Magic Defense -120%.
Deals Physical DMG. Priority +1.
Deals Magic damage. Swift.
Self gains +20 All Skill Power, Swiftness.
Deals Magic DMG. 2 Combo.
Deals Physical DMG. If a Status skill was used last turn, this skill's Power increases by 55.
Combo count +100% when acting.
Deals Physical DMG. If this skill defeats an enemy, restores 6 Energy.
Deals Physical damage, Priority +1.
Grass, Martial, Bug
Electric, Ice
Grass, Martial, Bug