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Meowoo(喵呜)
NO.003

Meowoo(喵呜)

GrassPhase IIOriginal Form

Loves playing by springs, the evolved form of Meow. Its banana-leaf-shaped tail has split into two. It has grown bolder and often sticks out its tongue to provoke opponents.

Dex Number
003
Category
Cat-type Spirits
Height
0.65~0.92 M
Weight
14.2~15.6 KG
Updated
2026-08-18
Distribution
Unknown
Trait

Oxygen Cycle

After using a Grass-type skill, restores 10% HP.

Recommended Skill Sets

Enhanced Burst Build

Playstyle

First activate "Abundance" to gain 140% dual attack bonus, maintain high HP to use "Sieve Tube Torrent" as main damage output, use "Rest Recovery" when necessary to heal and maintain bonus conditions, and use "Chlorophyll Beam" against high Physical Defense targets.

Why this set works

Use 'Abundance' for one-time large dual attack boost, paired with 'Rest' and trait to maintain high HP, triggering Phloem Surge's 75% power bonus, forming high burst physical output; 'Chlorophyll Beam' as magic cleanup for different defense types

Abundance

Why pick this skill

Core buff skill, provides +140% Physical and Magic Attack bonus, greatly enhancing damage output. 0 energy cost allows activation at any time, combining with subsequent high-power skills for burst damage.

Rest and Recover

Why pick this skill

Core sustain skill, recovers 30% HP, paired with trait "Oxygen Cycle" forms double recovery, maintains high HP threshold to trigger "Sieve Tube Torrent" bonus condition.

Sieve Tube Torrent

Why pick this skill

Core physical output, 80 energy cost, +75 power at high HP (>80%), combined with "Abundance" bonus can deal extremely high physical damage, and moderate energy cost.

Chlorophyll Beam

Why pick this skill

Magic damage skill, 120 Energy cost. Deals considerable damage under Abundance buff, expanding coverage to avoid being countered by high Physical Defense units.

Parasite Attrition Build

Playstyle

First cast "Spore" for Parasite, activate "Abundance" to boost stats, use "Enzyme Concentration Adjustment" to resist enemy burst and heal, use "Sieve Tube Torrent" for output while maintaining high health, slowly grind down opponent with Parasite and trait.

Why this set works

Using Spore parasitism as core drain, paired with Abundance to boost damage and parasitic damage, Enzyme Concentration for extreme survival, and Sieve Tube Rush for damage at safe HP, forming an unkillable attrition tactic.

Abundance

Why pick this skill

Core buff skill, provides +140% dual attack bonus, providing foundation for subsequent damage output and parasitic damage.

Spore

Why pick this skill

Core attrition skill. Applies Parasite status to enemy, draining HP each turn. Combined with high Magic Defense (121) and trait "Oxygen Cycle" forms prolonged attrition battle.

Sieve Tube Torrent

Why pick this skill

Main Physical DPS, +75% power at high HP, extremely high damage with [Bounty] buffs, maintains DPS pressure

Enzyme Concentration Adjustment

Why pick this skill

Defensive counter skill, 80% damage reduction and restoring 20% HP when responding to attacks, combining with Oxygen Cycle and Spore's lifesteal for extreme survival, suitable for backline counterattacks.

Growth Stack Build

Playstyle

First activate "Abundance", then alternate between "Vine Strangle" (energy recovery) and "Chlorophyll Beam" for damage output while stacking "Light Energy Gathering" layers, using "Oxygen Cycle" for sustain, and switch to "Light Energy Gathering" as main damage output in the late game.

Why this set works

Centered on Light Energy Gathering's growth mechanic, stacking through frequent Grass-type skill use with Vine Strangle and Chlorophyll Beam, triggering Oxygen Cycle for healing, with Abundance as base damage, resulting in extremely high Light Energy Gathering power later.

Abundance

Why pick this skill

Core buff skill. The 140% dual attack bonus is the foundation for all subsequent damage output, must be activated first.

Light Energy Gathering

Why pick this skill

Core scaling skill. Permanent +60 power after each other Grass-type skill use. Paired with multiple Grass-type skills for fast stacking. Becomes extremely high-power magic damage in late game.

Vine Strangle

Why pick this skill

Low-cost physical damage output (80 energy cost), self-recovers 5 energy, can be used frequently to stack Light Energy Gathering layers, while maintaining high HP to trigger self-bonuses.

Chlorophyll Beam

Why pick this skill

Main Magic DPS (120 Energy), considerable damage with "Abundance" boost, used to stack "Light Energy Gathering" layers, setting up for late-game burst.

Notes
  • Meow is a Grass-type Stage II creature with high Magic Defense (121), low Speed (44), and balanced Physical/Magic Attack (both 87). Its trait "Oxygen Cycle" restores 10% HP after using Grass-type skills, forming a sustain loop with Grass skills. Its skill pool includes healing, buffs, parasitic effects, and high-power damage, though Grass skills lack attribute labels and must be judged by description. Due to speed disadvantage, it better suits attrition battles or reactive counterplay.
  • Note: Grass-type skills not labeled in skill list, but reasonably inferable from creature type and trait to trigger 'Oxygen Cycle'. Abundance's 140% dual Attack boost is core buffing, but 0 energy cost may be one-time or continuous—requires practical verification.
  • Sieve Tube Torrent gains +75% power at high HP, combined with Oxygen Cycle healing to maintain high HP and trigger bonuses, one of the core output skills.
Gallery
Meowoo(喵呜) True Body
True Body
Meowoo(喵呜) Pet Egg
Pet Egg
Meowoo(喵呜) Fruit
Fruit
Skills
Spine Spike
Lv.

Spine Spike

Grass
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Light Energy Gathering
Lv.

Light Energy Gathering

Grass
Energy: 7Power: 100Magic Attack

Deals Magic damage. After each other Grass-type skill used, this skill's Power permanently +60.

Chlorophyll Beam
Lv.

Chlorophyll Beam

Grass
Energy: 4Power: 120Magic Attack

Deals magic damage to the enemy creature.

Vine Strangle
Lv.

Vine Strangle

Grass
Energy: 4Power: 80Physical Attack

Deals Physical DMG. Restores 5 Energy to self.

Sieve Tube Torrent
Lv.

Sieve Tube Torrent

Grass
Energy: 3Power: 80Physical Attack

Deals Physical DMG. When HP is above 80%, this skill's Power increases by 75.

Cactus Sting
Lv.

Cactus Sting

Grass
Energy: 6Power: 150Physical Attack

Deals physical damage to the enemy creature.

Enzyme Concentration Adjustment
Lv.

Enzyme Concentration Adjustment

Grass
Energy: 3Defense

80% Damage Reduction. Counterattack: Restores 20% of max HP.

Fibrosis
Lv.

Fibrosis

Grass
Energy: 2Defense

Damage reduction 80%, Counter Attack: self gains Physical Defense +70%.

Etiolation
Lv.

Etiolation

Grass
Energy: 2Status

Restore 10 energy to self.

Full Bloom
Lv.

Full Bloom

Grass
Energy: 1Status

Gains +30 Power to all skills, Counter Defense: Changes to Power +60.

Spore
Lv.

Spore

Grass
Energy: 3Status

The enemy gains 3 stacks of Parasite.

Abundance
Lv.

Abundance

Grass
Energy: 3Status

Self gains +140% Physical Attack and Magic Attack.

Photosynthesis
Lv.

Photosynthesis

Grass
Energy: 4Status

Self gains 1 stack of Photosynthesis Mark.

Grafting
Lv.

Grafting

Grass
Energy: 2Status

Self recovers 15% HP, then Withdraws.

Scratch
Lv.

Scratch

Normal
Power: 35Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Tail Sweep
Lv.

Tail Sweep

Normal
Energy: 2Power: 90Physical Attack

Deals physical damage to the enemy creature.

Heavy Strike
Lv.

Heavy Strike

Normal
Energy: 2Power: 140Physical Attack

Deals physical damage. After each use, this skill's Energy Cost is permanently +1.

Defense
Lv.

Defense

Normal
Energy: 1Defense

70% Damage Reduction. Counterattack.

Rest and Recover
Lv.

Rest and Recover

Normal
Energy: 2Status

Restore 30% HP to self.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1Status

Dispels all Buffs from the enemy.

Borrow
Lv.

Borrow

Normal
Status

Each turn, randomly transforms into a skill from another creature on your team.

Stress Response
Lv.

Stress Response

Normal
Energy: 2Status

Self recovers 25% HP, Counter Defense: Changed to recover 50% HP.

Lullaby
Lv.

Lullaby

Normal
Energy: 5Status

The enemy gains +3 energy cost for all skills. Counter Defense: additionally causes Interrupt, and the enemy gains Stun next turn.

Mental Disruption
Lv.

Mental Disruption

Normal
Status

The enemy gains +1 energy cost for all skills. Counter Defense: changed to +3 energy cost.

Corrosive Acid
Lv.

Corrosive Acid

Poison
Energy: 2Power: 35Magic Attack

Deals magic damage, the enemy gains 2 stacks of Poison.

Miasma Spray
Lv.

Miasma Spray

Poison
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Poison Swamp
Lv.

Poison Swamp

Poison
Energy: 2Power: 80Physical Attack

Deals physical damage to the enemy creature.

Toxic Spore
Lv.

Toxic Spore

Poison
Energy: 3Status

The enemy gains 5 stacks of Poison.

Corruption
Lv.

Corruption

Poison
Energy: 1Status

For every stack of the Poison effect the enemy has, the enemy gains -30% Dual Attack.

Severe Poison
Lv.

Severe Poison

Poison
Energy: 2Status

The enemy gains 3 stacks of Poison. Counter Defense: changed to gaining 8 stacks.

Heavenly Light
Lv.

Heavenly Light

Light
Energy: 3Power: 95Magic Attack

Deals Magic damage. This skill's type matches the Weather type.

Transmission
Lv.

Transmission

Light
Energy: 1Power: 60Physical Attack

Deals physical damage to the enemy creature.

Sever
Lv.

Sever

Martial
Energy: 2Power: 70Physical Attack

Deals Physical Damage. Counter State: Additionally Interrupts the countered skill.

Star Crash
Lv.

Star Crash

Normal
Energy: 2Power: 90Magic Attack

Deals magic damage to the enemy creature.

Rainbow Impact
Lv.

Rainbow Impact

Light
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Rising Dragon Roar
Lv.

Rising Dragon Roar

Dragon
Energy: 3Power: 200Magic Attack

Charge, deals Magical Damage to the enemy.

Festering Touch
Lv.

Festering Touch

Poison
Energy: 1Power: 60Physical Attack

Deals physical damage to the enemy creature.

Thorn Claw
Lv.

Thorn Claw

Grass
Energy: 2Power: 80Physical Attack

Deals physical damage to the enemy creature.

Ignite
Lv.

Ignite

Fire
Energy: 2Status

The enemy gains 10 stacks of Burn.

Water Storage
Lv.

Water Storage

Water
Energy: 1Status

Energy cost of next Skill used -6.

Mud Armor
Lv.

Mud Armor

Earth
Energy: 2Status

Gains +60% Physical Attack and Physical Defense, Counter Defense: Additionally doubles own Buffs.

Frost Descent
Lv.

Frost Descent

Ice
Energy: 1Status

The enemy gains 4 stacks of Freeze.

Paralysis
Lv.

Paralysis

Electric
Energy: 2Status

Enemy Priority -1. Counter Defense: Additionally causes the enemy to gain -70% Dual Attack.

Feigned Sleep
Lv.

Feigned Sleep

Bug
Energy: 2Status

Self recovers 2 energy, allied team gains 1 Devotion: Energy cost -2.

Neutralize
Lv.

Neutralize

Martial
Energy: 2Status

Self gains +40 All Skill Power.

Eclosion Acceleration
Lv.

Eclosion Acceleration

Wing
Energy: 2Status

Gains +20 Power to all skills, Swift.

Sweetheart Endurance
Lv.

Sweetheart Endurance

Cute
Energy: 3Status

Self and enemy gain Charm: Recovers 40% HP.

Soul Snare
Lv.

Soul Snare

Ghost
Energy: 1Status

Steal 3 Energy from the enemy.

Greed
Lv.

Greed

Dark
Energy: 2Status

Gains 100% Lifesteal.

Mesh Transmission
Lv.

Mesh Transmission

Mech
Energy: 1Status

Gains +30 Speed, additionally gains +80% Physical Attack when this skill is in slot 1 or 3, Transmission 1.

Hyperdimensional Projection
Lv.

Hyperdimensional Projection

Phantom
Energy: 4Status

The enemy gains 4 stacks of Starfall Mark.

Matchups

受击伤害增加

Fire, Ice, Poison, Bug, Wing

受击伤害降低

Water, Light, Earth, Electric

Stats
HP86
Physical Attack87
Magic Attack87
Physical Defense65
Magic Defense121
Speed44
Total490
Handbook Tasks

Codex Project

Catch 1 Pokémon
Catch 1 Pokémon with Amazing Talent
Successfully evolve a creature 1 time