When Flora Awakens
For each energy recovered, Physical Attack and Magic Attack permanently +20%, reset after attacking.

Leaf veins—do they have a beginning? Branches—do they constantly renew? All the power of life grows wildly, and the Grass Spirit reunites with Roco in another form.
For each energy recovered, Physical Attack and Magic Attack permanently +20%, reset after attacking.












Deals Physical DMG. Restores 5 Energy to self.

Deals Physical DMG. When HP is above 80%, this skill's Power increases by 75.

Deals physical damage to the enemy creature.

Deals magic damage to the enemy creature.

Deals Magic damage. After each other Grass-type skill used, this skill's Power permanently +60.

Deals magic damage to the enemy creature.

80% Damage Reduction. Counterattack: Restores 20% of max HP.

Damage reduction 80%, Counter Attack: self gains Physical Defense +70%.

Restore 10 energy to self.

Gains +30 Power to all skills, Counter Defense: Changes to Power +60.

The enemy gains 3 stacks of Parasite.

Self gains +140% Physical Attack and Magic Attack.

Self gains 1 stack of Photosynthesis Mark.

Self recovers 15% HP, then Withdraws.

Deals Physical DMG. Restores 1 Energy to self.

Deals physical damage to the enemy creature.

Deals physical damage. After each use, this skill's Energy Cost is permanently +1.

70% Damage Reduction. Counterattack.

Restore 30% HP to self.

Dispels all Buffs from the enemy.

Each turn, randomly transforms into a skill from another creature on your team.

Self recovers 25% HP, Counter Defense: Changed to recover 50% HP.

The enemy gains +3 energy cost for all skills. Counter Defense: additionally causes Interrupt, and the enemy gains Stun next turn.

The enemy gains +1 energy cost for all skills. Counter Defense: changed to +3 energy cost.

Deals physical damage to the enemy creature.

Deals magic damage, the enemy gains 2 stacks of Poison.

Deals magic damage to the enemy creature.

The enemy gains 5 stacks of Poison.

For every stack of the Poison effect the enemy has, the enemy gains -30% Dual Attack.

The enemy gains 3 stacks of Poison. Counter Defense: changed to gaining 8 stacks.

Deals physical damage to the enemy creature.

Deals Magic damage. This skill's type matches the Weather type.

Deals Physical Damage. Counter State: Additionally Interrupts the countered skill.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals magic damage to the enemy creature.

Deals magic damage to the enemy creature.

Charge, deals Magical Damage to the enemy.

The enemy gains 10 stacks of Burn.

Energy cost of next Skill used -6.

Gains +60% Physical Attack and Physical Defense, Counter Defense: Additionally doubles own Buffs.

The enemy gains 4 stacks of Freeze.

Enemy Priority -1. Counter Defense: Additionally causes the enemy to gain -70% Dual Attack.

Self recovers 2 energy, allied team gains 1 Devotion: Energy cost -2.

Self gains +40 All Skill Power.

Gains +20 Power to all skills, Swift.

Self and enemy gain Charm: Recovers 40% HP.

Steal 3 Energy from the enemy.

Gains 100% Lifesteal.

Gains +30 Speed, additionally gains +80% Physical Attack when this skill is in slot 1 or 3, Transmission 1.

The enemy gains 4 stacks of Starfall Mark.
Fire, Ice, Poison, Bug, Wing
Water, Light, Earth, Electric